RULES

Waiver/DFA Length = 3/7 days

ENABLED Right to Refuse Minor League Assignment

Allow incomplete minor league rosters (ghost players)

Rule 5 Draft – December 13th

Disabled List Length = 7 days

Draft Pick Trading enabled (Immediate)

DH Enabled for entire league

AI Trade Frequency = Average

Minor League Option Years = Yes

Allow Trading of Injured (>7 days) players

10/5 Rule (veterans have right to veto trade)

Trading Deadline – July 31st

2002 Collective Bargaining Agreement Rules Enabled


AMATEUR DRAFT

Amateur Draft Date = October 15th

Number of Rounds = 20

Generate Player for X Rounds = 22

Pool Reveal Date = 30 days prior

Advanced Draftee Signing (Signing Bonus Negotiations) Disabled for Make-Up Draft in 2018

Disable automatic creation of free agents


FINANCIALS

Min Days of Service = 172

Average Attendance = 30000

Average Ticket Price = $32.00 (teams may change ticket price)

Visiting Team’s Gate Share = 30%

Free Agency = 6 years of service

Arbitration = 3 years

Minor League FA = 6 years

National Media Contract = $75M Fixed

Local Media Contract = $21.6M Average

Merchandising Revenue = $10.7M Average

Revenue Sharing = Set Percentage of Income

Shared Percentage of Income = 30%

Cash Maximum = $40 million (excess transferred to Whalehead Bank account)


FINANCIAL SETUP SUMMARY & PROJECTIONS

Average Team Revenue = $200.9M

Approx. Revenue Range = $159.3M-229.9M

Average Budget = $194.4M

Average Player Payroll = $154.5M

Average Team Expenses (excl. Players_ = $30.6M

Average Profit = $15.8M


TEAM EXPENSES & SALARY SETTINGS

Average Player Dev Budget = $14.9M

Scouting Budget Baseline = $9.92M

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Coach Salary Baseline = $500,000

Super Star Quality Player Salary = $24.81M

Star Quality Player Salary = $18.61M

Good Quality Player Salary = $13.64M

Above Avg Quality Player Salary = $9.92M

Avg Quality Player Salary = $6.82M

Below Avg Quality Player Salary = $4.34M

Fair Quality Player Salary = $2.48M

Poor Quality Player Salary = $990k

Min Salary = $545k


PLAYERS & OPTIONS

Generate Int Amateur Free Agents = Disabled (Int Amateurs added to Minor League FA list after they appear in MiLB when game update is released each March)

International Scouting Discoveries per team = Zero

Generate Int Established FAs = Zero

Generate Ind League FAs = Zero

Spring Training Schedule = 5 weeks (Default)

Number of Games = 162

Interleague Play = Enabled

Playoff Roster Rule = Enabled

Playoffs = Three Division Winners plus three Wildcard Team. Teams seeded as shown in this graphic:


GAME OPTIONS

Complete Scouting System = ON

Scouting Accuracy = Normal

Injuries Frequency = Normal (OOTP Classic)

Delayed Injury Diagnosis = Occasionally

Position Player Fatigue = Average

Suspension Frequency = Low

Ratings Scale = 20 to 80 (increments of 5)

Overall/Potential Rating = On (20 to 80)

Top Prospect List = Dynamic

Storylines = On (Retirements and career ending injuries ignored)

PLAYER OPTIONS

Batter/Pitcher Aging Speed = 1.000

Batter/Pitcher Development Speed = 1.000

Talent Change Randomness = 100


MINOR LEAGUE ROSTER SETTINGS

AAA – 30 players – 0-50 years old – No service limits

AA – 25 players – 28 years old max – 7 years service max

A+ – 25 players – 26 years old max – 5 years service max

A – 25 players – 25 years old max – 4 years service max

A- – 25 players – 20-23 year old players – 3 years service max

R – 25 players – 20 years old max – 2 years service max