2024 Settings
Waiver/DFA Length = 4/8 days during season – 7/8 during the off-season.
Enabled = Right to Refuse Minor League Assignment
Allow incomplete minor league rosters (ghost players) (changed for 2023)
Rule 5 Draft – December 9th (will be moved to the last day of in-game Winter Meetings for 2023-2024)
Disabled List Length = Position Player – 10 days / Pitchers – 15 days
Draft Pick Trading disabled
Trading of Recently Drafted Players – One year
DH Enabled for entire league
AI Trade Frequency = Average
AI Trade Difficulty = Hard
Minor League Option Years = Yes
Allow Trading of Injured (>7 days) players
10/5 Rule (veterans have right to veto trade)
Trading Deadline – August 1st (full trade deadline)
2002 Collective Bargaining Agreement Rules Enabled
ROOKIE DRAFT
Amateur Draft Date = TBD, around middle of April (real date) which is approximately at the end of May or early June in the game
Number of Rounds = 20
Generate Player for X Rounds = 30 (players not drafted who are automatically moved to future seasons will be manually made free agents)
Pool Reveal Date = ? days prior, revealed in early November (real)
Advanced Draftee Signing (Signing Bonus Negotiations) DISABLED
DISABLE automatic creation of free agents
FINANCIALS
Min Days of Service = 172
Average Attendance = 31000
Average Ticket Price = $36.00 (teams may change ticket price)
Visiting Team’s Gate Share = 0%
Free Agency = 6 years of service
Arbitration = 3 years
Minor League FA = 6 years
National Media Contract = See Below
Local Media Contract = See Below
Merchandising Revenue = See Below
Revenue Sharing = Set Percentage of Income
Shared Percentage of Income = 50%
Luxury Tax = 140% of Average Payroll
Tax above Soft Cap% – 10% in 2024, 17% in 2025, 25% in 2026,
Cash Maximum = $10,000,000
FINANCIAL SETUP SUMMARY & PROJECTIONS
PLAYERS & OPTIONS
Generate Int Amateur Free Agents = A lot (240), signing date starts on Jan 15th. Showcase reveal is in November (game). All players are from real MLB. See the WLB Rules for more info.
International Scouting Discoveries per team = Zero
Generate Int Established FAs = Zero
Generate Ind League FAs = Zero
Spring Training Schedule = 5 weeks (Default)
Number of Games = 162
We’ll play 162 games total. The length of the schedule is 185 days.
12 games against each team in our league. 6 games against 4 of the teams in the other league and 5 games against the other 6.
Interleague Play = Enabled
Playoff Roster Rule = Enabled
Playoffs = Three Division Winners plus three Wildcard Teams. The first two Division winners get a bye. The third Division Winner plays 6th seed and 4th and 5th seeds play three games series, all at home of higher seed. The winner of 4/5 Wildcard seies plays division winner with best record. The second best division winner plays DW3/#6 Wildcard series winner.
GAME OPTIONS
Complete Scouting System = ON
Scouting Accuracy = Normal
Injuries Frequency = Normal (OOTP Classic)
Delayed Injury Diagnosis = Occasionally
Position Player Fatigue = Average
Suspension Frequency = Low
Ratings Scale = 20 to 80
Overall/Potential Rating = On (20 to 80)
Top Prospect List = Dynamic
Storylines = On (Retirements and career-ending injuries ignored)
Trading AI Settings
Trading Difficulty = Hard
Trading Preference = Neutral
Player Evaluation AI Settings
Ratings Weight = 65%
Current Year Stats Weight = 20%
Previous Year Stats Weight = 10%
2 Years Ago Stats Weight = 5%
(Default settings)
PLAYER OPTIONS
Batter/Pitcher Aging Speed = 1.000
Batter/Pitcher Development Speed = 1.000
Talent Change Randomness = 100
MINOR LEAGUE ROSTER SETTINGS
AAA – 28 players – 0-50 years old – No service limits
AA – 28 players – 0-50 years old – No service limits
High A (A+) – 30 players – 4 years service max
Low A (A) – 30 players – 3 years service max
Rookie (R) – 35 players – 2 years service max
Counting the 26-Man Major League Roster we’ll have a maximum of 177 players in each organization, including 151 minor leaguers.