Waiver/DFA Length = 4/8 days (changed in June 2019) 14/15 during the off-season.
Enabled = Right to Refuse Minor League Assignment
Do Not Allow incomplete minor league rosters (ghost players)
Rule 5 Draft – December 6th
Disabled List Length = Position Player – 10 days / Pitchers – 15 days
2021 Draft Pick Trading enabled (Immediate) – This is related to trading players after the drafts. The picks themselves can’t be traded.
2022 Draft Pick Trading enabled (Immediate) – This is related to trading players after the drafts. The picks themselves can’t be traded.
DH Enabled for entire league
AI Trade Frequency = Low
AI Trade Difficulty = Hard
Minor League Option Years = Yes
Allow Trading of Injured (>7 days) players
10/5 Rule (veterans have right to veto trade)
Trading Deadline – July 31st (full trade deadline)
Amateur Draft Date = November 15th (game date)
Number of Rounds = 20
Generate Player for X Rounds = 25
Pool Reveal Date = 30 days prior
Advanced Draftee Signing (Signing Bonus Negotiations) DISABLED
DISABLE automatic creation of free agents
Our Player Pool will consist of players who are not in our league and who appear on Top 30 prospect lists on MLB Pipeline, Baseball America, and Fangraphs. If those lists don’t generate a large enough pool, the Commissioner will add the highest selected players from the previous year’s MLB Rule 4 Draft.
Min Days of Service = 172
Average Attendance = 30000
Average Ticket Price = $32.00 (teams may change ticket price)
Visiting Team’s Gate Share = 30%
Free Agency = 6 years of service
Arbitration = 3 years
Minor League FA = 6 years
National Media Contract = See Below
Local Media Contract = See Below
Merchandising Revenue = See Below
Revenue Sharing = Set Percentage of Income
Shared Percentage of Income = 30%
Cash Maximum = See Below
FINANCIAL SETUP SUMMARY & PROJECTIONS
See image below.
TEAM EXPENSES & SALARY SETTINGS
See image below.
PLAYERS & OPTIONS
Generate Int Amateur Free Agents = Disabled (Int Amateurs added to Minor League FA list after they appear in MiLB when game update is released each March)
International Scouting Discoveries per team = Zero
Generate Int Established FAs = Zero
Generate Ind League FAs = Zero
Spring Training Schedule = 5 weeks (Default)
Number of Games = 162
We’ll play 162 games total. The length of the schedule is 184 days.
12 games against each team in our league. 6 games against 4 of the teams in the other league and 5 games against the other 6.
Interleague Play = Enabled
Playoff Roster Rule = Enabled
Playoffs = Two Division Winners plus three Wildcard Teams. Division winners and first Wild Card teams get bye. 4th and 5th seeds play one Wild Card game. Winner of Wildcard game plays division winner with best record. Second best division winner plays first Wildcard team.
Complete Scouting System = ON
Scouting Accuracy = Normal
Injuries Frequency = Normal (OOTP Classic)
Delayed Injury Diagnosis = Occasionally
Position Player Fatigue = Average
Suspension Frequency = Low
Ratings Scale = 20 to 80
Overall/Potential Rating = On (20 to 80)
Top Prospect List = Dynamic
Storylines = On (Retirements and career ending injuries ignored)
Trading AI Settings
Trading Difficulty = Hard
Trading Preference = Neutral
Player Evaluation AI Settings
Ratings Weight = 65%
Current Year Stats Weight = 20%
Previous Year Stats Weight = 10%
2 Years Ago Stats Weight = 5%
Batter/Pitcher Aging Speed = 1.000
Batter/Pitcher Development Speed = 1.000
Talent Change Randomness = 100
MINOR LEAGUE ROSTER SETTINGS
AAA – 28 players – 0-50 years old – No service limits
AA – 28 players – 0-50 years old – No service limits
High A (A+) – 30 players – 4 years service max
Low A (A) – 30 players – 3 years service max
Rookie (R) – 35 players – 2 years service max
Counting the 26-Man Major League Roster we’ll have a maximum of 177 players in each organization, including 151 minor leaguers.